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Today we work with AvPro decklink in 1080i50, 1080p50 & 20160p50 with Decklink duo 2 & Decklink 8K and all is ok, the plugin is awesome.
We are looking for the future: HDR
Our Dev Setup
- Unity…
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**Describe the bug**
Attempting to build from sources recent pull from repo, i get a LINK error showing cannot open input file mrwebrtc.lib for x86 and ARM build targets. I get no errors for x64 bui…
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I am having trouble understanding how to get started. I don't need to access the source I just want to use the Dlls.
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Sadly this approach isn't working anymore with unity's il2cpp compiler.
So it seems like the only remaining option is unity's SendMessage, which is just a pain in the ass?
> NotSupportedException:…
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I can't seem to get a proper billing support for Amazon store. Trying on Fire (5th gen) and Fire HDX 8.9 (4th gen).
My logs:
11-23 12:14:54.600: D/OpenIAB(6342): checkOptions() Options={availableSt…
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The video path is not being set by Vimeo SDK on the AVPro Video MediaPlayer component
The issue is explained well here:
https://github.com/RenderHeads/UnityPlugin-AVProVideo/issues/413
Unity ve…
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**Description of the bug**
A sender pc runs an application that sends a texture through a capture card (Decklink 8K Pro). The receiver PC has a capture card too, (Decklink 8K Pro) and receives …
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It's nice to have a graphic library that works as Unity plugin.
I'm trying to write a fluid simulation/rendering lib that is supposed to work both as a standalone executable and an Unity plugin, Di…
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There is already a checkbox option to generate mipmaps on Windows. I'm looking for something similar for Android.
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### Unity Version
2023.1.20f1
### AVPro Movie Capture Version
5.2.4
### Which platform(s) are you using?
Windows
### Which OS version(s) are you using?
Windows 11
### Which rendering API(s) ar…