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## Goal
To create a benchmark dataset for audio files to assist evaluation of deepfake detection tools.
## Overview
During the first quarter of launch of DAU, a trend that has emerged is the p…
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https://hackage.haskell.org/package/lens links to https://skillsmatter.com/podcast/scala/lenses-compositional-data-access-and-manipulation, but I get "Not Found - This page is unavailable." when I cli…
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**Original report ([archived issue](https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/issues/998)) by John Hsu (Bitbucket: [hsu](https://bitbucket.org/%7B0a186eae-abf0-4514-a951-23db5ecc…
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# Feature Request
Neovim support
# Description
Forward buffer manipulation to neovim
Would unironically use this for coding videos if I could use my neovim setup under the hood.
Note: I'm w…
FFX3 updated
5 months ago
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There are two ways,
the first, increase speed gradually over a set period of time
For example, over 20 minutes I would like the speed to become x3, it would increase the speed +0.15 every minute,
…
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Hi dear Devs. Finally issue with autocorrection of contrast was resolved and another image adjustments, but now it has issue with Opus audio codec on Audio sampling rate 48000, only works correctly 80…
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Focus on programming problems. The JS review group will do them timed in office hours as review.
Resources like videos would be nice but the problems are critical.
Let's start with 5 good probl…
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It looks like the `` element inside the shadow DOM overflows the `` in light DOM in **height**. A percentage height has no effect whatsoever. You can see that `height: 100%` is already set, but even i…
ADTC updated
3 months ago
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To clarify: in the menu, the options `Audio/Video > Video layers` and `Audio/Video > Audio channels` are not greyed out when no games are loaded, but they also don't open the submenu as they normally …
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## Summary
Feature that allows the playback length of audio samples to be controlled based on the duration of the MIDI note played. This would enable more precise control over sample playback, part…