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Is it possible to port version 17 into this repository? Or are there sufficient differences that it warrants a total different project. If it needs to be different, I would like to look into it.
H…
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1) Generally, make celestial bodies not be visible trough an atmosphere in space.
2) Add some compatibility with blackrack's volumetric clouds, cause on duna you can sorta see celetial bodies throug…
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## I need to downsize this repository.
**Some available solutions to do:**
- Remove libraries then include their download usage in the MD file of every directory or make a dependency file which …
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Thanks for creating and open sourcing this example. I thought I'd try and build it on my Kubuntu 22.04 but got compile error when attempting to compile the assimp submodule. I looks to be a CMake C+…
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Multiple layers of clouds including volumetric clouds when flying in atmosphere.
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I really like the mod and it's premise, however the roadmap scares me a bit.
Not saying they're not good ideas, but I'm scared cramming them all into a single mod would make it less suitable for pack…
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Need to do some search on intermediate or advanced projects.
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https://github.com/slsdo/volumetric-cloud
https://slsdo.github.io/volumetric-cloud/
https://progmdong.github.io/2019-03-04/Volumetric_Rendering/
https://blog.uhawkvr.com/rendering/rendering-volumetr…
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Space is way more interesting to look at now, but how about we bring our attention more down to Earth? Perhaps it isn't in this mod's scope, but given this mod does a lot of work with the sky, it's wo…
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Hey I think that I might have found an issue with transparent objects.
Placing transparent object behind local clouds, renders them in front of the clouds.
This does actually make sense because the …