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Original title: [BUG] vpm-resolver cannot upgrade packages depends on both SDK Base and VRCSDK Avatars due to `3.1.x`
**Describe the bug**
vpm-resolver cannot upgrade packages depends on both SDK …
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Full body VRChat (oculus with vive trackers) avatar trys to return to default position for 1 frame every 3-4 seconds once moved. looks like my avatar "flickers" every few seconds, using all updated ve…
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### Describe the bug
Even when a project has no dependencies on the VRChat SDK, VCC will try to suggest upgrading it to Unity 2022.
This is not appropriate for non-VRChat SDK projects.
Some VRC…
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**Explain in detail what your suggested feature would be used for.**
It would be nice to have an option to notify you when logging in or switching worlds if you're using an avatar with content tags. …
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Not working in vr
https://github.com/bdunderscore/modular-avatar/assets/10369118/1f03e1aa-a579-4977-925d-ce566e80c640
working in unity
https://github.com/bdunderscore/modular-avatar/assets/103691…
ryakr updated
11 months ago
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I am currently looking into this. If you have any issues with fingers not animating in game please leave a quick screenshot of you avatar debug window with the SH/... Parameters. I will try and find a…
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VRCFaceTracking receives data (screenshot), but VRChat doesn't receive anything - OSC debug console is empty.
Different program (VSeeFace) does reach VRChat (but they use different parameters so no e…
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### Is your feature request related to a problem? Please describe.
Objects do not always need to be rendered with their full geometry, especially at a distance.
### Describe the solution you'd l…
Geenz updated
1 month ago
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Hello!
Context: I create VRChat avatars and bone free blendshapes/shapekeys are a must for visemes.
After the character is exported whether for Unity or Blender, if exported with Visemes with "O…
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### Discussed in https://github.com/vrchat-community/osc/discussions/10
Originally posted by **EIA485** February 16, 2022
would love to have a string input sets the user's current avatar based…