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### What happened?
Bug: Can't build vulkan backend on RISC-V platform anymore
### Name and Version
git clone https://github.com/ggerganov/llama.cpp.git
cd llama.cpp
apt-get install cmake
cmake -…
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I am an end-user needing GPU speed for my computations in Python. Until today, I have been pretty satisfied with the excellent pyOpenCL bindings and clFFT library. I recently discovered vkFFT (the nam…
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When I try launching Steam games using Gamescope, they crash after a few seconds. I am using `gamescope -- %command%` in my launch options. I've tried forcing Steam to run using Gamescope, but games s…
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Vulkan is increasingly everywhere and it does support compute shaders. We did a [prototype backend](https://futhark-lang.org/student-projects/steffen-msc-project.pdf) once, but never polished it enou…
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### Check for existing issues
- [X] Completed
### Describe the bug / provide steps to reproduce it
I'm experiencing an issue where the latest version of Zed fails to launch on my system runni…
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This will require significant work, but since it's already behind an abstraction layer, we could just create different objects for each type of RT64 structure with the implementation for Vulkan, since…
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Simply running the hello-triangle sample in the emulator with the vulkan backend reproduces the problem.
- enabling vulkan: `adb shell setprop debug.filament.backend 2`
The application will cras…
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Currently Minetest only support OpenGL and OpenGL ES.
These are many things Minetest would benefits from a Vulkan rendering backend:
- Vulkan has a better support of modern hardware, with notabl…
AFCMS updated
5 months ago
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# App summary
- App name: DEAD OR ALIVE 5 PLUS
- App serial: PCSE00235
- App version: 1.01
# Vita3K summary
- Version: v0.2.0
- Build number: 3630
- Commit hash: https://github.com/vita3k/vit…
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I'm using a hybrid Intel/NVIDIA system on Arch Linux KDE Wayland using gamescope version 3.15.5.
Launched from Steam the game doesn't start, downgrading to 3.14.29 and everything works fine again.
…