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minetest
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irrlicht
Minetest's fork of Irrlicht
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[no sq] Reformat the code (adopted)
#295
Desour
closed
8 months ago
2
Missing value_or() when printing std::optional
#294
srifqi
closed
9 months ago
0
Ensure that std::abs is used and not integer abs
#293
paradust7
closed
9 months ago
0
Add API to delete shader materials
#292
sfan5
closed
9 months ago
0
CFileSystem: Fix signed integer conversion on MinGW
#291
SmallJoker
closed
9 months ago
3
Upgrade actions in CI
#290
wsor4035
closed
9 months ago
5
Remove support for GL_POINT_SMOOTH and GL_LINE_SMOOTH antialiasing
#289
HybridDog
closed
9 months ago
1
Fix undefined behaviors
#288
fuzun
closed
9 months ago
0
Allow VBO to be used for meshes all the way down to 4 vertices.
#287
paradust7
closed
9 months ago
5
Add support for multi-sample textures
#286
lhofhansl
opened
9 months ago
4
[SDL] Improve handling of IMEs
#285
y5nw
closed
9 months ago
1
Ensure that absent bone names work
#284
appgurueu
closed
9 months ago
2
Add missing dependency find to package config
#283
sfan5
closed
10 months ago
1
Specify dependencies on object library targets
#282
JosiahWI
opened
10 months ago
2
CMake: Move generator conditional expressions
#281
SmallJoker
closed
10 months ago
12
Failed to runtest on arm64 and arm64ec on MSVC on windows
#280
KawasakiNinjaH2R
closed
10 months ago
1
Make IrrlichtDevice::isWindowVisible do what it says on the tin
#279
grorp
closed
10 months ago
1
Undefine SDL2 DirectFB video driver
#278
okias
closed
10 months ago
4
Crash on startup with "old" OpenGL driver on Linux
#277
grorp
closed
10 months ago
2
GL loader work
#276
sfan5
closed
9 months ago
8
Optimize scene node child removal to constant time
#275
appgurueu
closed
10 months ago
3
ISceneNode::removeChild() is slow
#274
Desour
closed
10 months ago
5
Fix mip map size calculation for non-square textures
#273
HybridDog
closed
10 months ago
0
build.yml: Upgrade bionic/jammy -> focal (current oldest LTS)
#272
appgurueu
closed
10 months ago
10
Windows: Return early if the clipboard data is not in Unicode text forrmat
#271
srifqi
closed
10 months ago
0
Update minimum CMake version
#270
jordan4ibanez
closed
10 months ago
7
Add IrrlichtDevice::isWindowVisible for Android
#269
grorp
closed
10 months ago
0
Keep RTTI for Minetest IPO/LTO
#268
okias
closed
10 months ago
4
[no squash] Make equals method symmetric
#267
savilli
closed
10 months ago
9
Invalid comparator: vector3df/vector2df operator<
#266
JosiahWI
closed
11 months ago
3
Don't link against SDL2main
#265
rollerozxa
closed
9 months ago
11
[NO SQUASH] OpenGL maintenance and fixes
#264
sfan5
closed
11 months ago
0
Use KHRONOS_APIENTRY to fix Win32 crash
#263
paradust7
closed
11 months ago
0
SDL: Implement touchscreen support
#262
grorp
closed
10 months ago
11
Fix 10 MSVC narrowing cast warnings from irrString and irrArray
#261
JosiahWI
closed
11 months ago
0
MinGW toolchain refresh
#260
sfan5
closed
11 months ago
0
Initialize X11 thread safety
#259
paradust7
closed
11 months ago
0
GetStringi failure won't get handled
#258
okias
closed
11 months ago
4
[not wip] This PR has imploded
#257
jordan4ibanez
closed
12 months ago
7
B3D JSON
#256
jordan4ibanez
closed
12 months ago
1
Android: Make ALooper_pollAll call always non-blocking
#255
srifqi
closed
11 months ago
3
Revert "Remove the now unused SMaterialLayer::setFiltersMinetest method"
#254
erlehmann
closed
1 year ago
2
Vulkan rendering backend
#253
AFCMS
opened
1 year ago
13
Backport upstream commits
#252
sfan5
closed
1 year ago
2
build: more compilation flags cleanup
#251
nerzhul
closed
1 year ago
4
Fix Windows/SDL builds
#250
numberZero
closed
1 year ago
7
Fix character encoding conversion issues
#249
grorp
closed
1 year ago
2
Reformat the code
#248
numberZero
closed
9 months ago
11
Revert #225 to make Windows+SDL builds use the SDL device again
#247
grorp
closed
1 year ago
1
Windows+SDL broken by #225
#246
grorp
closed
1 year ago
0
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