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Silencer, Truesight Sight, Sniper's Scope and similar attachments only include the base version (commercial), and not the higher tier grades.
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/**
* Save current player weapons
*/
function save() {
const document = Rebar.document.character.useCharacter(player);
if (!document.get()) {
return;
…
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If possible in the future, a feature when the player dies don't reload their weapon when they respawn and have their weapon ready to fire
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I tried to modify the weapon model by filling in the server item. ADR and his name, eqmapping have also been added. ADR and threesome. ADR, new weapon model added in pack. ADR DMA DME DDS in the game,…
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Let's say you want the CC13 to be referenced in-game as the DD44 Dostovei. I think it would be cool if there was a general feature to allow custom weapon nicknames (in the menu where you can edit the …
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```lua
Error : lua/weapons/arccw_base/sh_anim.lua:258: attempt to call method 'GetViewModel' (a nil value)
lua/weapons/arccw_base/sh_anim.lua:258 - GetAnimKeyTime()
lua/weapons/arccw_base/sh_gre…
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**Describe your idea**
Add a way to add custom weapon and armor proficiencies, similar to languages (and their groups).
**Versions**
- Module: [e.g. 0.13.3]
- System: [e.g. dnd5e 3.3.0]
- Found…
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```lua
Error : lua/weapons/weapon_m9.lua:165: Tried to use a NULL entity!
[C]:-1 - GetPos()
lua/weapons/weapon_m9.lua:165 - ()
```
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make it have no delay like old mine