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**Describe the bug**
I'm using CLOC to run reports on the open source chromium code base. My system in question has the fastest SSD we can buy, and I have over 128gb of RAM, so that's not a problem …
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Currently servo is using multiple GL bindings: glow, sparkle and gleam (with last two being part of servo organization). Per discussion in https://servo.zulipchat.com/#narrow/stream/263398-general/top…
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for https://lists.w3.org/Archives/Public/public-immersive-web-wg/2022Jan/0010.html
Per [Document review](https://www.w3.org/wiki/DocumentReview#Horizontal_Groups):
* [x] I18N review: https://g…
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In WebXR, when running VR session, it has multiple views - which basically runs renderer loop for each view. This has a lot of overhead.
[OVR_multiview2](https://www.khronos.org/registry/webgl/exte…
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### Description
This issue is intended for tracking which addons are already supported in `WebGPURenderer`.
Not all open tasks must be implemented. Certain addons might not be ported to `WebGPUR…
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Hi guys! I need some advice about OpenVR usage. I want to implement VR game streaming into WebXR (using WebRTC) and i have a full control on my game engine, so make a double wide texture output is not…
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Hey folks,
I'm wondering if this great plugin is working alongside with poly space for vision os ?
I mean by that, can I use webxr to interact with a content using my hands and eyes without contro…
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Has support for multitasking in webXR been discussed already online in the past for later versions of the spec? I searched online but haven't found any discussions.
### Background:
Today's WebVR/…
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### Description
Build a VR-based web app that lets users explore a 3D environment using WebXR and Three.js.
### Screenshots
_No response_
### Checklist
- [X] I have checked the existing issues
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### Tested versions
- Reproducible on any WebXR app made with Godot 3 or 4
- I've personally tested with apps using Godot 4.3-beta2, -beta3, -rc1, -rc2, Godot 4.2.2 and Godot 3.3.3
### System infor…