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Is there any updates about [Styling](https://github.com/orgs/CesiumGS/projects/1#card-64020406) metadata?
I've noticed the material system is already supports metadata styling by using the `Cesium…
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I am trying to use the Tyler generated tilesets in Cesium for Unity/Unreal/JS. The tiles are loading correctly (i.e. shown in the hierarchy), but no geometry is shown. Unreal returns the following err…
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Hello,
I have successfully generated 3d tiles using following command
java -jar /home/akshay/Desktop/mago_1.8/mago-3d-tiler-1.8.1-natives-linux.jar --input "/home/akshay/Desktop/mago_1.8/bhavnagar/w…
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### Issue
When an entity is clipped and picked in the same animation frame, there is a null pointer in the pick render pass, due to a missing uniforms entry (in other words. The uniforms array has a …
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使用3dmax将max模型文件转为obj格式,附带图片纹理,使用转换工具时暴出“array buffer allocation failed”,查找了相关说明,同类的转换工具也有出现该提示是因此图片太多,导致缓冲区不够使用,而工具可获得的缓冲区有限制。
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The [current `content.schema.json`](https://github.com/CesiumGS/3d-tiles/blob/5a4bc564360a96623315d5496c3b51c1230bcf38/specification/schema/content.schema.json#L29) allows assigning a `group` name to …
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3dtiles模型如果没有指定root节点的transform,则默认在地球中心点,此时无法通过coordOffset和heightOffset来设置模型的位置。
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https://github.com/nytimes/three-loader-3dtiles/issues/165
kfarr updated
1 month ago
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Add an example displaying Google Photorealistic 3D Tiles:
https://cloud.google.com/blog/products/maps-platform/create-immersive-3d-map-experiences-photorealistic-3d-tiles?hl=en
https://developers.…
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您好,我使用了docker镜像进行测试shp转3dtiles,但是报错了:convert shapefile failed,我的shp文件是ESPG:4326的,但是运行就是不行。
这是我的运行命令:
./target/release/_3dtile --format shape --input /test/height.shp --output /test/3dtiles --height …