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Love the refraction probes but keep running into the case with clear ramps that i want just a little more than 1 roughness and a little less than 2. Perhaps manual entry would be more useful than a ro…
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Running examples on linux machine (ATI Radeon HD 6900 series, latest amd official driver)
Have an issue with font examples
This is a normal font example
![fontsexample1](https://cloud.githubuserconte…
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Port "Geometry Images: Cutting Algorithm Walkthrough + Rendering Walkthrough Using A Normal Map With Optional Culling" to bgfx as an example:
https://users.csc.calpoly.edu/~zwood/teaching/csc570/fi…
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### MAME version
0.256 (mame0256)
### System information
- Microsoft Windows 11 Pro - Version 10.0.22621 (Build 22621)
- Australian English
- AMD Ryzen 9 5900X 12-Core Processor, 3701 Mhz, …
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I 00:09:57.629 gapir.exe 12:09:57.607 E gapir: [gapir/cc/context.cpp:166] [4053]renderer: Error has been generated. GL error GL_INVALID_OPERATION in (null): (ID: 173538523) Generic error
I 00:09:57…
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When building bgfx examples on macOS 10.13.6, with XCode 9.4.1, the gpudrivenrendering example crashes with segmentation fault when using default Metal backend renderer.
MacBook Pro, AMD Radeon Pro…
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I know bgfx can render to multiple windows on desktop, but I haven't been able to find a way to do it for multiple UIView instances.
It works fine to set a single window's CAEGLLayer as an nwh in t…
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Ok so I have an issue with cubemap faces of a render target in opengl only. I generate reflection probes for my scene and for every reflection probe I render 6 faces to a cubemap and I am setting the…
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Is there any plans to support WebGL with FunScript usage?
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I have two issues with the display of single dots in vector games like Asteroids or Battle Zone on a fresh install of MAME on Arch Linux (I’m new to MAME).
1. With "-video opengl” (the default) sin…