-
```
Neither SimpleXMLElement nor the dispatcher appear to be able to parse XML that
has multiple namespaces in it.
See the attachment for an example
12345
You can'd find the …
-
```
Neither SimpleXMLElement nor the dispatcher appear to be able to parse XML that
has multiple namespaces in it.
See the attachment for an example
12345
You can'd find the …
-
```
Neither SimpleXMLElement nor the dispatcher appear to be able to parse XML that
has multiple namespaces in it.
See the attachment for an example
12345
You can'd find the …
-
```
Neither SimpleXMLElement nor the dispatcher appear to be able to parse XML that
has multiple namespaces in it.
See the attachment for an example
12345
You can'd find the …
-
-
Notice that we will want to have a `group_id` column in the exported table, that already has the real node ID from the D6 DB.
-
I propose:
- all "qer" textures (the textures for the map editor) doesn't need to be distributed I propose to create a "qer" folder outside of the texture folders where all the "qer" textures go, so w…
-
There is too much going on in this method, so I'm going to refactor it