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**Godot version:**
Godot 3.1-dev / Godot 2.X
**OS/device including version:**
PC - Windows 10, GeForce GTX 1060 6 GB, 16 GB RAM.
**Issue description:**
Stuttering / jitters when moving a …
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Please allow the ability to have complete control over root project folders and folder names.
this would work similarly to how custom views work in gamemaker studio 2 but it would be for the default …
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Alright, so after #1454 was merged, this game has really only one bug left. Despite having generic matrices since #1396 using GLM, there is a single transform bug left that I have found. In the Wild R…
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目测是可以移植至 GameMaker: Studio,不过有两行代码倒是在 GM: S 中出错,应该是不支持这种写法
```gml
case GMU_ANIM_EXPO:
switch(_ease){
case GMU_ANIM_IN:
r=(t==0)?b : c*power(2,10*(t/d-1))+b; //'?' get an error in GM: S: Unexpe…
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(Posted by [time-killer-games](http://enigma-dev.org/forums/index.php?action=profile;u=524) on the ENIGMA forums)
Considering this should be quick and easy to add to the core engine,
I figured, "hey,…
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**Godot version:** 3.x and 2.x
**OS/device including version:** Not relevant for this issue.
**Issue description:** May I make a couple of suggestions that I feel (and I am sure many others tha…
BigDC updated
6 years ago
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Hi all,
I've never posted an issue before, and this might be the incorrect way to do it. I am building a parser for GML, the scripting language for GameMaker Studio 2 (and earlier iterations). Curr…
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Hello.
The GMS Randomize affects the values created by ds_list_shuffle (they are random). Enigma randomize does not affect them. We always get the same value.
Example (if you have GMS and Enigma…
fervi updated
6 years ago
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**Operating system or device - Godot version:**
2.1.4, any
**Issue description:**
I just found this nasty issue out after buying a 144hz monitor.
I previewed my game scene and there was a huge…
ghost updated
5 years ago
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output_log.txt = http://pastebin.com/xm1uYtEH
Progress window = http://pastebin.com/g0TsWrQS
Updated ENIGMA today by running the git-bash.bat and then typing "update", when I run a blank room I get a …