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![image.png](https://raw.githubusercontent.com/ryryry-3302/pe/main/files/9ce2bde4-1e3f-42ad-aa9e-23a35525a997.png)
While it is good that feedback is given when corrupted data is deleted. I believe aut…
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Было бы здорово видеть в общем списке действий еще и перенос, он используется чаще, чем копирование
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The massive crash spell used by BA, The horsemans, Lichking cannot be taken off until you die or you're a paladin and use bubble. They seem to happen to frequently apart.
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### Affected Version of Concrete CMS
9.x
### Description
Report from @JohntheFish
> I am in the process of cleaning up a v8 to v9 updated site with a massive numbers of orphan blocks arising fr…
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### Godot version
4.0.3.stable.official.5222a99f5
### System information
MacOS Ventura 13.4, M1 Max
### Issue description
When converting a float variable to string for serialisation us…
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Hello,
I have a gigabit connection, and this is my speed test results with the VPS provider:
![Screenshot 2023-08-13 033232](https://github.com/angristan/wireguard-install/assets/64679968/cab5a8e8…
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A lot of blogs and diaries seem to feed MASSIVE images. I presume that's because source blogs generally will scale down a big image (or get the browser to do so) ...but blogs.osm.org does not
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K8s is trying to evict pods in the affected worker. Then, it seems a new pod is created in the same worker, so we enter a loop where pods are created and marked as evicted all the time.
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## What problem does this solve or what need does it fill?
I am trying to add 500+ icons (64x/64 px) into my game. However, using bevy_asset_loader it seems like it takes a massive amount of memory. …
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The flexlogger doesn't split files, so it might create a massive file if left running for too long.
The limit should follow conventions, at 10mb per file.