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i.e. for cyclosm.org tiles add a link to https://cyclosm.org
also add links to other tilesets, not present, like https://openstreetmap.de/karte/ (however they store the position, not via the url)
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When you press the tiles button in the editor, sometimes supertux will freeze up, and will cause the game to use _**all**_ of the remaining ram. the game is unable to be closed, and can only be closed…
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One problem that's common enough to cause quite some pain is that when a tileset's image width is changed, this causes all the tiles in the tileset to get renumbered. This in turn messes up any tile r…
bjorn updated
5 months ago
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### Describe the project you are working on
I am working in a regular game with a tile set. I want to draw the least number of tiles. For this it is more efficient to use a 2x2 bitmap than a 3x3 on…
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## Summary:
As stated in the [docs](https://cesium.com/learn/cesiumjs/ref-doc/Cesium3DTileset.html#classificationType), the `classificationType` option for `Cesium3dTileset` currently ‘... is not …
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The `tileset.txt`, `layering`.json, and`fallback.png` files are not copied to the output directory. The original compose.py does not seem to do this, either. One can usually expect them to already be…
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Our [CITE configuration](https://github.com/geopython/pygeoapi/blob/master/tests/cite/cite.config.yml) defines all standards which we support/are compliant to/are an RI for. We need to add an appropr…
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I would like to be able to get info, like in grid names. Let's say I have an int grid layer
![image](https://github.com/heygleeson/godot-ldtk-importer/assets/62796415/24097eeb-f381-495d-a797-ff0b5…
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When using the microchasm tileset, the Combat Rolls window still uses the ASCII representation of each creature. This can make it unclear which roll corresponds to which creature
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After discussing with Peter on Slack, let's start a discussion about what v2 might look like:
These are the endpoints we have now:
```
/chrom-sizes/
/uids_by_filename/
/tilesets/
/tileset_info…