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## Quick summary
I encountered broken shadows in Yashas Massif (10 AF). See screenshots. I made sure the minimap is visible so it is easier to reproduce.
![yashas massif shadows 3](https://user-…
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## Bevy version
I'm not sure, its whatever version of bevy the web examples are using at the time of writing this, if it tracks release then bevy 0.7
## Operating system & version
S22 Ultra, …
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I like having all my scenes from Hue show up automatically with this card, but since I also use the "Natural light" scene built into hue, I don't want each of the 5 created "scenes" to show up. I thin…
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(WEB REPORT BY: inorien REMOTE: 206.221.180.138:7777)
# Revision
66e3f972de6fbe5ceaffb551813b6475dd665db6
# Description
Radiation belt event started but only some rooms became lit up (flashing …
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Like, is just going to the homepage when you get a gram good enough? Seems funny to "get" a gram and then click through to a "Send a gram" page.
Maybe if the page detects an anchor link it looks dif…
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(That's pushing 9kB per light source!)
Repro: in pbrt-v4-scenes toplevel, render the file:
```
WorldBegin
AreaLightSource "diffuse"
Shape "plymesh" "string filename" "landscape/geometry/mesh_…
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### What happened?
Hello,
the cards are really very useful and look great.
is it possible to double the size of the card?
I think then you could display the whole thing a little better and y…
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High bay and low light fixtures should be implemented.
low bays should be able to project light down 16 - 20 blocks vertically for good lighting and 32 blocks maximum and light up a circular area b…
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There are situations that I believe are a little strange.
When I send the dancing lights spell forward to an area with fog of war, the lights float in a "dark sea" and even stranger is the fact tha…
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We need to generate a scale USDZ model of a typical "pergola" like the images pasted below. We should start with a Blender (or Maya if easier) model that can be used to export the USDZ. We need to b…