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I propose to implement extension system in the Olive GUI. This system will work in the folder `extensions` and will allow to use import / export / analyze extensions.
## directory structure:
```…
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I think this is a great template, really impressive. Unfortunately when I put figures in and attempt to reference them in the text it doesn't render right. If I put the following code into 'customisin…
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Ok, I know that there is already an issue for this, but I opened a new one as there is already a case study.
First of all I would like to say that I am not expert in CSS / HTML (I don't like it) an…
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### Describe the project you are working on
I'm working on a game in Godot which involves lots of resource files and lots of folders. This proposal applies to all products made with Godot.
### Descr…
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### Describe the project you are working on
[Rift Riff](https://store.steampowered.com/app/2800900/Rift_Riff/) and soon a sequel to [Hidden Folks](https://hiddenfolks.com).
### Describe the problem …
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I tried adding `diagrams-ghcjs` to my `.cabal` but it appears it cannot be auto-fetched as a dependency. Is that intentional? If yes, what is the best way to get `diagrams-ghcjs` installed into e.g. a…
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We need to show more diagrammed code flow to the docs. We should do this for the core, for the admin, for elements, etc.
As an example, here's the diagram for the PHP core stuff.
![cash music code…
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The "specification" model is much more fragmented then it should be. There is a need for AB members as well as other specification reviewers to have easy access to models, including diagrams. The su…
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### Hey, I've added this feature to my Diagram implementation which allows me to Undo & Redo some actions (only supports Node & Link Add/Remove for now).
Since this can be possibly useful for anyon…
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### Describe the project you are working on
Currently working on a game which makes heavy use of shaders to pull the entire aesthetic together.
### Describe the problem or limitation you are ha…