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Hi, the build is failing under MacOS.
Reproduction steps:
1. clone directory
2. run `mkdir build; cd build; cmake ..; make`
3. build fails
Can be fixed by adding the following include state…
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I am using an Adafruit Feather nrf52840 Express and try to flash it with the advertising example from the ReadMe. I am on MacOS using VSCode.
```
$tinygo flash -target feather-nrf52840 main.go
…
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Because C and Objective-C have the same filename extension, atom detects .h always as C header files. At least in my case.
So i wonder if we should or could implement some logic that searches for a c…
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Hi
The following source files are without license headers:
./src/main/java/lzma/sdk/rangecoder/BitTreeDecoder.java
./src/main/java/lzma/sdk/rangecoder/BitTreeEncoder.java
./src/main/java/lzma/sdk/ran…
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Currently working on a project that is tested on Linux 22.04 and Linux 20.04. Unfortunately when I tried to build it with the addition `#include "d3d12compatibility.h"`, I'm getting a DirectX-Header …
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### Thank you for the bug report
- [X] I am using the latest version of `lsp-mode` related packages.
- [X] I checked [FAQ](https://emacs-lsp.github.io/lsp-mode/page/faq/) and [Troubleshooting](https:…
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Hi everyone,
I noticed that .tsv data without headers (for example [this one](https://github.com/bids-standard/bids-examples/tree/bep029_motion/motion_systemvalidation)) lead to warning [Code 82] …
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As the title said, the public and detail headers should have the same names. Currently there are some inconsistencies between them. For example:
* Public header: `cudf/copying.hpp`,
* Detail heade…
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To avoid conflicts and make things clear, put the include files in some clean directory/directories.
So an end-user will write something like:
```c++
// C
#include "oneapi/unified_runtime/ur_api.h…
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All of the headers / sources / buildsystem files must have a license header.