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Prior discussion:
https://github.com/keean/zenscript/issues/14#issuecomment-308722477
https://github.com/keean/zenscript/issues/33#issuecomment-362720879
https://github.com/keean/zenscript/is…
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UE5 Lumenに関するまとめ
[Lumenの技術的詳細](https://docs.unrealengine.com/5.0/ja/lumen-technical-details-in-unreal-engine/)
Ray tracingはRenderDocと互換がないため、Ray tracingを有効化するためには、RendeDoc pluginを無効化する
- D3D12Ada…
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Hi,
First of all, thanks for the lovely library!
I'm writing a game like [Brotato](https://store.steampowered.com/app/1942280/Brotato/) and I'm spawning enemies randomly. The issue is I want to …
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Can you write an example for a Luau parser?
The reason why I pick luau is that..
- it's based on lua which is lightweight
- it has a type system
- it has generics
- it has unions
- it has inte…
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## Search Terms
intersection array
## Suggestion
Intersections of arrays are weird in my opinion. In TypeScript 4.1, only the first part of the intersection is considered. I think Typ…
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### Environment information
```bash
CLI:
Version: 1.4.1
Color support: true
Platform:
CPU Architecture: x86_64
OS: …
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Hello there, nice work so far!
I was wondering if the ability to "attach" the start and end of arrows to shapes is something that would be useful for this little app, or whether it should be consid…
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In this issue, we shall discuss intersections with `Callable`. There is an unresolved issue with respect to `Any & Callable`, that stems from the following 2 axioms:
1. Intersections with `Callable…
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Proposal: support non-structural typing (e.g. new user-defined base-types, or some form of basic nominal typing). This allows programmer to have more refined types supporting frequently used idioms su…
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This issue is about handling an "impossible" intersection by static type checkers. We consider two cases:
### It must be transformed to `Never`
Arguments in favor:
- @mikeshardmind [argues](ht…