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[.](https://github.com/flutter/flutter/issues/51752#issuecomment-675844037)
Related to the discussion around hooks #25280
TL;DR: It is difficult to reuse `State` logic. We either end up with a …
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```Chobby.exe Information: 0 : Checking for self-upgrade
Chobby.exe Information: 0 : PackageRefresh complete - packages changed
Chobby.exe Information: 0 : http://zk.repo.springrts.com/builds/zk-v1.…
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### Introduce the problem
The existing scroll behavior in LVGL lacks the desired responsiveness, falling short when compared to standard PC or smartphone scrolling experiences. The scroll dista…
XuNeo updated
4 months ago
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Bar and Arc, but also Roller use the `anim_time` style option.
Especially for Roller is important: When the Roller is scrolled and doesn't stop exactly on an option it will scroll to the nearest vali…
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```Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting…
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http://www.nexusmods.com/skyrim/mods/11811/
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```Chobby.exe Information: 0 : Checking for self-upgrade
Chobby.exe Information: 0 : PackageRefresh complete - packages changed
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Inform…
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### LVGL version
master
### What happened?
I added Arm2D to [this repo](https://github.com/lvgl/lv_port_renesas_ek-ra8d1) added `arm_2d_cfg.h` and CMSIS-DSP, disabled LTO (to avoid some link time e…
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I've almost gotten dual wielding working.
Well, it's working, but it has some bugs and some features that aren't fully implemented yet.
I had to change the way some things were implemented. Weapon…
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```Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting…