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**Hey, will there be GPU support in the future ?**
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Using [win vulkan, master-f4c937c](https://github.com/leejet/stable-diffusion.cpp/releases/download/master-f4c937c/sd-master-f4c937c-bin-win-vulkan-x64.zip)
Download the weights following [flux.md]…
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**Environment:**
- OS: _Android 11_
- GPU and driver version: _GPU_: _Mali G76_, driver: _26.0.0_
- SDK or header version if building from repo: _1.3.287_, _SHA-1_ `15ba84ba94ff2ed473474deba2b4f…
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**Description**
Creating a bind group every frame with 3 binding arrays, each with a maximum count of 50_000 bindings in the bind group layout takes an unreasonable amount of time each frame. Note th…
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**Simulator version:** 2020.06
**OS:** Ubuntu 20.04
**Config:**
```
hostname: "localhost"
port: 8080
headless: false
read_only: false
api_hostname: "localhost"
api_port: 8181
```
**OBSERV…
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Generating mipmaps is something that most 3D applications want to do. As textures are often the largest asset 3D apps need to download, generating the smaller miplevels can save significant downloadin…
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### Godot version
4.0 beta14 and earlier and likely later
### System information
Most users are on Windows, some on Linux, variety of GPUs (intel, nVidia and AMD)
### Issue description
…
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### Tested versions
Reproducable in 4.2.2 stable (c# variant)
### System information
Windows 10 (fully updated), Godot 4.2.2 stable, Forward+/Mobile
### Issue description
When I try to …
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### Tested versions
Godot v4.3.dev (29b3d9e9e)
### System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3619) - 11th Gen Intel(R) Cor…
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This issue has been discussed somewhat in the WFG forum:
https://wildfiregames.com/forum/topic/104382-vulkan-new-graphics-api/?do=findComment&comment=540919
I am testing on two separate systems.…