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No issue. More a collection of thoughts and questions before i continue here.
A tool should just exist ONCE in the ui in best case. And it should just exist ONCE at all.
We have many double tool…
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Hi
I've compiled and finally being able to run Houdini Engine in UE4 ( ver 4.4.15)
My Houdini version like above : 16.0.555, operating system Linux Centos 7 64bit.
When I import digital asset ,…
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First I tried it without cuda and optix (`DISABLE_CUDA=1` and `DISABLE_OPTIX=1`) and then installed both packages, still same error using `makepkg -si` even after deleting source and recloning.
```Sw…
ghost updated
4 years ago
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### Discussion
_This is less of an issue, but more of a question/discussion regarding the `maya-usd` workflow and working towards rendering that optimally for heavy scenes._
I was wondering what…
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During 2.8 loading a 2.79 file, each Layer with something in it gets all its contents automatically put into Collection N. Layer 1,2, 20 becomes Collection 1, 2, and 20 with those items in it.
1. W…
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An often requested feature / or misunderstanding about the term "Tab Manager Plus" is that we can save/restore sessions. This is nice for tab hoarders, and for people wanting to save RAM for later. Al…
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I have a bunch of classes in separate files, and I noticed that it places all the docs for all the classes on a single page. Can we control this, and put them on separate pages?
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or, more accurately, de-focus all but the closest.
the [cursor.focus](https://github.com/leeoniya/uPlot/tree/cursor.focus) branch is a mostly-complete implementation of this dygraphs' `highlighted-…
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![image](https://user-images.githubusercontent.com/49908008/59544832-0eb05380-8f16-11e9-8172-47dbd42aca9b.png)
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Issue Type: Bug
1. integration git bash to vscode terminal
2. It cannot be clear When press crtl + L, as follow picture , I hava pressed Ctrl + L.
![image](https://user-images.githubuser…