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Mantling/ledge grabbing doesn't work correctly anymore. Instead, the player is propulsed to the ceiling with incredible force. This has been tested with D4D_JumpExploit both enabled and disabled.
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- What kind of projects we look for
- Explain that we have community-led and partner-led
- What it likes to work on a D4D project - (random idea: maybe a community member knows a little video produc…
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My setup makes use of mariadb, php and nginx services only.
When working on static files (CSS, JS) I don't see the updates when accessing the files through the webserver. If I read the files from t…
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Until recently, TryMove was behaving fine. Not anymore.
Load up [D4D.pk3](https://drive.google.com/file/d/0B6VLnV8LvStuVGMyZkFVLU9qcG8/view?usp=sharing) with Going Down, proceed to map07: Bad Recep…
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Just a question: would it be maybe possible to make user id of www-data user customizable by environmental variable?
Currently when I'm running drupal-nginx container, the owner of the volume direc…
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Super impressed with Docker and Docker4Drupal in particular.
Having an issue logging into a site thats running on a Macbook Pro with docker-sync. I've read through the readme and the docs, as well …
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From the articles, we need to extract the whether individuals or households are being displaced (the reporting unit), how many of them, the date the article was published published and which reporting…
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After killing an enemy, ammo drops still show an empty square after picking them up. Somehow, this doesn't happen if you use cheats to give yourself all weapons and ammo.
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From what I understand, PHP 7.1 has some security fixes.
http://www.php.net/ChangeLog-7.php#7.1.0
shrop updated
7 years ago
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Do a "generic" A_Overlay which weapons can use at their whim. Will also allow me to more-permanently fix the rocket launcher detonate issue without requiring a band-aid.