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### Describe the bug
It is an exploit, where as long as the player has their Integrated toolset bionic active, it can be used for the various cooking tasks in the faction bulletin board.
This means …
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Wurst has a very good support of creating custom units/destructables/etc. at compiletime, but the sad thing is that we cannot use these tools to modify existing custom units, e.g. I cannot change foot…
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Warlord:
1. "Reward Freelancer" is misspelled as "Rerward Freelancer".
Human:
1. Spellbreaker still in Arcane Sanctum's description.
2. Gryphon rider on the 2nd panel instead of the first alon…
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![image](https://user-images.githubusercontent.com/68478692/88246014-2e609200-cc67-11ea-9038-64f65a360bc4.png)
Coal coke (Which I am going to refer to as coke) is a processed version of coal with a h…
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This suggestion is a bit more involved than my previous, but, here we go. It's a simple premise. Allow a "Mayor" the ability to sorta specialize his town with the merchant to allow for better trades f…
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The title sais it all. I think it would make the game more difficult, but more fun as well.
Generally, making buildings would in addition to wood and gold require stone as well and iron would for exam…
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I completed the test we previously discussed about supplies needed for naval construction and what could be the bottlenecks on shipbuilding. These are my observations:
1. Coal within reasonable ran…
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Currently, NPC's are mostly only capable of performing craft work via the Base Camp system, or with the direct and active intervention of the player (craft assist/watching over the shoulder). NPC's c…
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Luaposix currently relies on the POSIX support of the build host. gnulib provides much wider support for POSIX APIs, especially on older OSes which lack up-to-date support, and on Mingw where it is of…