-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
Hi, I am building an aplication that should have a grid of miniature viewers.
If user clicks on one of the miniatures, that miniature's scene should be
loaded into a bigger viewer.
I could get …
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
Hi, I am building an aplication that should have a grid of miniature viewers.
If user clicks on one of the miniatures, that miniature's scene should be
loaded into a bigger viewer.
I could get …
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
**Last Tested On**
[23/01/2021] - https://github.com/jpd002/Play-/commit/de4a734476f19c314285b1d8b3ca46b570fcdf34
**Known Issues & Notes**
In-game with several post processing issues covering the…
-
I like the mipmap feature in Minecraft, it makes things further away look nice. But it doesn't look good on the short grass, it makes the edges dark an muddy and makes the "X" of grass much more notic…
-
```
Hi, I am building an aplication that should have a grid of miniature viewers.
If user clicks on one of the miniatures, that miniature's scene should be
loaded into a bigger viewer.
I could get …
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…