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I noticed that when rendering, rayshader seems to only use a single thread (or at least a single core). Is there a way, in the future, to support rendering with multiple cores? It would significantly …
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I was trying to use `detect_water` for feature engineering outside of the plotting workflow and I discovered a weird behavior. The latitude of the matrix produced by `detect_water` seems to swap nort…
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Hi there,
Thanks so much for the package! Having loads of fun!
This might either be interesting or really basic, but trying to generate a pickle-shaped 3D mosaic here, and getting all my pieces …
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Here is a simple world with the bottom of a lake at 75m and a small rectangular island topping out at 85m. There is 5 m of water in the lake.
I thought that setting `waterdepth = 80` would create …
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Hey Tyler,
love the work you did here, much appreciated!
I was wondering if it would be possible to have a function to add texture to "air", similarly how add_water adds transparent texture to lo…
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Hello,
When I'm trying the test code, for the function render_snapshot() I see into the plot window all black
And trying the test code for the funcion render_depth() my R crashed
My R's …
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I see on the front page where the sun rotates around. However do I make the same animation where the sun rotates around the square pole I have set up below??
```r
elmat1 = matrix(0, 500, 500)
elm…
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animation 包内的两个动画运行起来报错了 @yihui @pzhaonet 帮忙看下能否在其它平台上运行
我计划能在网页中插入动画的尽量插入,而不是放一个截图,能动态生成最好
## demo 1
```r
demo("rgl_animation", package = "animation")
```
```
demo(rgl_animatio…
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Hi Tyler - really enjoying the rayshader package so far! Thanks for putting it together!
If for whatever reason the popup window/render is still open after running plot_3d, when you rerun the pipe …
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Hi Tyler,
I love your rayshader....
I noticed that updated version should have **save_png** instead of write_png in Read.me landing page.
~~write_png~~ **_save_png_** Writes the current map to …