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Hi. When I compiled a C file it was all file. No issues.
But days later it now says the help message of SDCC
```
SDCC : mcs51/z80/z180/r2k/r2ka/r3ka/gbz80/tlcs90/ez80_z80/z80n/ds390/pic16/pic14/TIN…
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Hello, I am having trouble compiling on macOS 10.13.6. I have lazarus 2.0.10 installed via MacPorts, I followed the instructions in the README file. When I get to the lazbuild step, it seems to have…
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```
src/asm/parser.y:531.1-11: invalid directive: ‘%precedence’
src/asm/parser.y:671.19-24: invalid directive: ‘%empty’
src/asm/parser.y:776.19-24: invalid directive: ‘%empty’
src/asm/parser.y:807…
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```
$ rgbasm -o player.o ../lsdpack/player.s
ERROR: ../lsdpack/player.s(421):
syntax error, unexpected newline
ERROR: ../lsdpack/player.s(423):
syntax error, unexpected newline
ERROR: ..…
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Apologies if this is not the correct place to report errors on the generated website/documentation.
This is what I'm seeing on the Google Webmaster console for rgbds.gbdev.io:
![image](https://u…
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```
issotm@sheik-kitty ~% rgbasm -V
rgbasm v0.5.1
issotm@sheik-kitty ~% rgbasm -
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```
20:55 to be clear, the linker is responsible for placing "thing with
symbol X", at bank Y and address Z in the rom, right?
20:56 can you make it shuffle these "things" around to…
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I am having troubles with imports when I clone this package in my repository (as I cannot install it with pip). Then I try to call it from another directory in my repo.
My structure:
Package/
...…
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All of pokecrystal's build tools are written in C: `scan_includes`, `lzcomp`, `gfx`, `png_dimensions`, `pokemon_animation`, `pokemon_animation_graphics`, `palette`, and `stadium`. (Although we no long…
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I've been trying to trace some compile errors from a list of issues reported to me over the past six months and have noticed that the latest version of zsdcc has more errors than 1.99C zsdcc. This in…