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fps limit cant be dissabled on android.
here more info
http://forums.ppsspp.org/showthread.php?tid=3425&pid=22466#pid22466
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PC Specs:
Processor: AMD Phenom II x6 1100T Black Edition
Motherboard: Gigabyte 990-FXA-UD3
Graphics Card: Gigabyte Radeon HD 7770 OC
Ram: 8gb DDR3
I play HLDM/AG and here are the issues:
1.) fps_ov…
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The z-position of dropped items isn't interpolated correctly when on a rising platform. The weird thing is, this problem only occurs once for those items. For example, a zombieman drops a clip on a li…
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It's seems to be brought by uncapped framerate and only on Windows OS, but not happening in Heretic and Hexen. I think I know why... Give me a couple of minutes to think.
Kindly inviting @fabiangre…
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Even if you're set to using uncapped or vsync rendering framerates, demos will play at 35fps whenever the menu is shown.
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Few thoughts about Ultra-Nightmare skill level.
- Additional damage ampltitude should be reduced from 70% to 50%. There are a lot of fast missilies on some levels, and, for example, with bad luck t…
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When I make an empty game uncap the framerate to 1000 fps, I only get 80fps, but yet if I run the car racing example on the EDC uncapped to 1000 fps, I can get 180fps. This is probably due to the fram…
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Hi again, Brad!
I have DoomRetro running at a fuild 60FPS in both X86_64 GNU/Linux and ARM GNU/Linux (with a small CPU usage on both cases, running in 320x200 internal mode using SCREENSCALE 1) no …
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It's been a while(months) since I've played/streamed Overwatch, but I don't remember constantly getting encoder overloaded.
I've used the default Twitch settings (2500 BR), and modified things like…
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Hi there,
Now that CrispyDoom runs on SDL2, there's need for it to support the original 320x200 resolution for platforms like the Raspberry Pi, where CPU is NOT enough to push 640x pixels at 60FPS.…