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After converting a 3-channel .png to a BC5 .dds using Texconv, i tried converting the .dds back to a .png from a command line. i get the following error message "FAILED (80070032)". Doing an interne…
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Hello,
Would it be possible to either have a C API or COM API so that it's possible to write a c# wrapper for this? I've successfully created a DirectX c# wrapper that works with UWP, but I'm definit…
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I cannot link texconv in release mode.
I compile and link DirectXTex in release mode, but the reference texconv uses points to the debug lib?!
Error message is
LINK : fatal error LNK1181: canno…
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Hi,
Thanx for the DXTK package, very useful! :)
I've noticed a small issue that when calling DirectX::CreateDDSTextureFromFileEx with bind flags set to 0 but with a none NULL texture view pointe…
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The current TGA loader does not support `TGA_COLOR_MAPPED` or `TGA_COLOR_MAPPED_RLE` images. Legacy D3DX9 did support them, but loaded them as `D3DFMT_P8` (i.e. 256-index palette).
While there are no…
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@nickbabcock
https://nofile.io/f/Sz8BehO058W/pfimtgabadcases.zip
Those files mostly TGASharpLib examples, so all of these files you can put to Pfim.Tests\data for regression tests in future. All of…
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Hello Fortross,
This looks very interesting and I was wondering if you can help with an Error I am getting.
I am getting the following:
1>LINK : fatal error LNK1104: cannot open file 'DirectXTe…
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I get a compile error, see output below. Looks like it's just the FallbackLayer and I'm guessing I haven't set something extra outside of the project.
Thanks for any help!
1>------ Build started:…
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about texconv command tool
Can I use mipmaps generated by myself as input? I may apply "alpha to coverage" to my mipmaps or generate mipmaps from some other filtering methods. If not, can I get from …
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The NuGet package ``DirectXTex_Uwp`` includes DirectX 12 support side-by-side with DirectX 11, but the ``directxtex_desktop_2015`` only supports DirectX 11 for Windows 7 support.
I should publish a…