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Now that uniformity analysis is being treated as an error instead of a warning, many of the shaders we've been working with are being flagged as uniformity analysis errors. Modifying the shaders to pa…
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## Problem description
Collision detection not working properly on certain meshes with physics behaviour, causing other physics objects to fall through without colliding.
## Attach a .c3p
[Me…
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Right now library exports one big class with everything inside.
It is bad for website performance because webapp JS bundle will contain all methods of Color.js even if user use only a few of them.
…
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Create a new anchor/layout based GED (old ork.tool Reflection based editor)
Don't bother replacing the old GED (leave it working) until the new one is done.
A thing to note, the Old GED editor la…
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Issue created by ChaoticTwinz Studio as [Bitbucket Issue #​289](https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/289) on 2019.06.19 13:06.
Hi,
I am using UI Line Renderer …
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_From [pd...@virginia.edu](https://code.google.com/u/103686026181985548448/) on January 27, 2015 17:56:57_
While it's not necessary to allow all the possibilities of SMuFL, adding some additional val…
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Note, 13th of February 2023: Next de facto discussion place until further notice is at #779.
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So today I learned that [GitHub threads max out at 2,500 comments](https://github.com/Da…
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### Describe the project you are working on
Similar BlockOut
![1111](https://user-images.githubusercontent.com/6673326/111923483-82e73600-8ab0-11eb-9640-f8f89f31ae13.png)
### Describe the pro…
lmcdd updated
2 years ago
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### Describe the bug
No upload asset to library blenderkit under linux and blender 3.1.0.
**in debug mode show:**
```
icon_draw_rect: icons are 265013760 x 265013760 pixels?
Info: Total fil…