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Hi Liu,
I am trying to render SMPL fbx files according to your code.
For creating fbx files, there is a loop, iterating over all bvh files.
In the first iteration, it works normally. But in the…
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### Describe the bug?
Assuming
`"proxy": {
"autoDetect": true
}`
Is set in Config.json, when the game tries to read the Windows/IE proxy settings on startup, it fails resulting in th…
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Can a collection contain other collections? The GFM says yes, but that may be too much complexity to address in simple core.
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Hi, Thanks for open sourcing the project.
Following the [data pre-process instruction](https://github.com/zycliao/skeleton-free-pose-transfer#mixamo), I can get the skinning weight and T-pose mesh,…
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https://paste.ee/p/UnWi8
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### Describe the bug?
Updated the headless server to the latest version on windows. Tried to start my usual hosted world and the server closed without getting to launching the world. Tried to load a …
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**Building assimp**
Setup: Windows 11, WSL ubuntu 22.04.3
Build command: `cmake .. -G "Ninja" -DBUILD_SHARED_LIBS=OFF && ninja`
Same issue on master and The Assimp 5.4.0 Minor Release
**Linking …
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There is no save button. I am not sure how to save the body tracking results either into an mkv/video file or as a txt/json file that has joint information.
![image](https://user-images.githubuserc…
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It looks index out range for m_nIntAttribute and m_nFloatAttribute array in the compile time check.
```
"==== Building AutoMake (debug) ===="
"==== Building zlibstatic (debug) ===="
[100%] Built t…
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ubuntu 23.04
When launching the test from a `test.py` file as
```python
#!/bin/env python
from animated_drawings import render
render.start('./examples/config/mvc/different_bvh_skeleton_exampl…