-
```
What steps will reproduce the problem?
public void setRenderer(final Engine pEngine) {
this.setOnTouchListener(pEngine);
this.mRenderer = new Renderer(pEngine);
this.setRenderer(this.mRende…
-
Hi,
I'm wondering if YAS3FS taking CPU cycles while idling is normal?
```
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
21321 root 20 0 1197m 34m 2728 S 1.2 7.0 …
-
My graph theory's a little rusty, so it might be easy to do using the provided API, but is there an easy way to get a list of all the cycles (either as new `Graph`s, or as edgelists) in a directed gra…
-
`simple_cycles()` has nondeterministic behavior on some graphs. I did not read the paper on Johnson's algorithm, but this issue appears to be implementation-dependent. The exact issue is that while th…
-
I don't think there is a clear design for component-based solving yet, so I wanted to create an issue where we can discuss it. #1575 addresses circular dependencies in test suites but is moving towar…
-
This project aims for compatibility with Cycles material/texture nodes, light settings, camera settings and so on. The Cycles scene reader is not a single class or function, but rather a project to fu…
-
# Environment
- System : Mac OS 10.13.6
- yarn : 1.13.0
- metro : 0.49.2
- dependencies :
> "apsl-react-native-button": "^3.1.1",
> "crypto-js": "^3.1.9-1",
> "moment": "…
-
```
What steps will reproduce the problem?
public void setRenderer(final Engine pEngine) {
this.setOnTouchListener(pEngine);
this.mRenderer = new Renderer(pEngine);
this.setRenderer(this.mRende…
-
```
What steps will reproduce the problem?
public void setRenderer(final Engine pEngine) {
this.setOnTouchListener(pEngine);
this.mRenderer = new Renderer(pEngine);
this.setRenderer(this.mRende…
-
If you import the materials as cycles, you can't pack textures into fbx when you export. It'd be great if you could provide an option to generate materials as blender native render materials.
If yo…