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It's not supposed to be a graceful kill, but it crashes while shutting down.
The problem seems to be happening because the signal handler for Windows runs on a separate thread from the main thread,…
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Hey there, so I'm new to this and decided to try some modding experiments with OpenJK. First I managed to figure out how to setup a project using CMake and then open it using Visual Studio. Since I wa…
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On any modded gamemode vm_create will be unable to load the jampgamei386.so
MBII for example.
"
VM_Create: jampgamei386.so failed!
VM_CreateLegacy: jampgamei386.so succeeded
"
This functions…
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I have built a Ostro image from the current repo and built this on a 14.04 Ubuntu machine. I have successfully installed this on a target machine with intel i7-64 bit architecture. As per my opinion J…
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This occurs when moving the mouse during loading with a high frequency mouse (for example, a Razer Deathadder running at 1000 Hz). The console is spammed with `Com_QueueEvent: overflow`.
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It's more like feature request than issue and it is something very common. I can make make the game running e.g. in r_mode 6 which is 1024x768 but I cant resize the windows having the same render reso…
sudge updated
6 years ago
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At the moment, the sv_filtercommands cvar (when set to 1) filters \r, \n, and ;. That's great, but comes with the caveat of legitimate uses of semicolons in chat being filtered. It'd be really nice to…
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Reporting a bug? Please make sure you've given the following information - thanks!
**Operating system and version:**
WINDOWS 10
**Is this for single player or multiplayer?**
Single Player
*…
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Installed JKA from Steam. Added jaMME 1.9 from jkhub.org to gamedata (or on a mac in this case, it's the parent folder to base).
I modified `start_jaMME.sh` to point to jaMME.
```bash
➜ ~ /Users…
ghost updated
7 years ago
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On IVAN 0.50.3 Windows, when I press 'g' to go and then the arrow key to go in the direction, it simply moves the player 1 tile