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Hi,
Last week the scripts "https://cdn.rawgit.com/photonstorm/phaser/master/v2/filters/BlurX.js" and "https://cdn.rawgit.com/photonstorm/phaser/master/v2/filters/BlurY.js" were loading and working …
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# Bug Report
## One-Line Summary
Phaser can enter "lock up" state that requires a power-cycle due to an interrupted experiment
### Steps to Reproduce
1. Run an experiment that uses…
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Reported by: **[Be-ing](https://github.com/Be-ing)**
Date: 2016-12-03T18:52:09Z
Status: Confirmed
Importance: Low
Launchpad Issue: [lp1647081](https://bugs.launchpad.net/bugs/1647081)
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The Phaser…
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A simple enemy doesn't even need to have AI, it can just drift around in classic asteroids fashion. Enemies give us a good opportunity to show off how groups work in Phaser. Phaser also makes it easy …
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Hello guys,
I tried compiling shapeit4.2 on Debian 11 using both g++ 10.2.1 20210110 and g++ 9.3.0 though I am getting a similar error.
g++ 10.2.1 20210110
```
pietro@cookbox:~/shapeit4$ make…
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I'm migrating a project from realm-java to realm-kotlin. after fixing all build error I got this.
I was able to build a KMM module but it breaks some heavy logics, so I have to only change as little …
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Autofire phaser mode would pop the tactical officer out of the gunnery seat and into a tacsit map view, where they could select targets, leave aiming and firing phasers to the computer, and still cont…
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1) The phaser export doesn't seem to work, as on downloading the file is outputs a file without an extension and when opening it in a textEditor shows a bunch of bytes as shown below (approx 44000 lin…
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When I am running the cordova app. example given for the phaser game is showing the blank screen. Console showing the phaser 2.6.2 and GUI 0.3.2 loaded successfully but the theme load method function(…
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Hello,
I encountered an error when compiling shapeit4. I don't know how to fix it.
I am using gcc 7.2.0. Here is the error message:
```
g++ -std=c++11 -O3 obj/phaser_initialise.o obj/phaser_algo…