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**Description**
I only tested briefly before rolling back, but in V11 with dnd5e 3.2, Dice So Nice is not rolling when using RSR 3.1.
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Is there a permission level or something that needs to be done for players to see the zone dice once they've been rolled? We like to organically describe the terrain together, however, currently it lo…
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在Rust中,match是一個非常便利的語法,使用得當可以大大減少代碼複雜度,也方便閱讀。match的使用主要以以下幾個場景爲主:
1. 匹配枚舉值
```Rust
#[derive(Debug)] // so we can inspect the state in a minute
enum UsState {
Alabama,
Alaska,
// --s…
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Versions 1.12.2
Robot equipment **Mechanical Arm** says: Do 1[sword], add 1[sword] each roll
When you roll a new dice with say **Juggling Ball**, **Mechanical Arm** doesn't gain 1 extra dmg.
Te…
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Would be awesome if Cthulhu 7e style dice could be added:
1d100 vs threshold
- roll = 100 : fumble
- threshold < 50 and roll >= 96 : fumble
- roll > threshold : failure
- roll
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so, in Deadlands Classic, one would typically roll xDx and only consult the highest roll to check for success on something, but all dice that roll max explode - now, I know that I could do
/r repeat …
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This is a feature request to add a new public function to parse previously parsed dice roll input strings (`RootType`) along with a provided `DiceRollResult` object so it can be parsed into a final `R…
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#43 #10 。但是现在换用了读取来源,可能需要做修改
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**Describe the solution you'd like**
Allow a different dice to be rolled, not only 1d20
PwQt updated
8 months ago
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As a player of Savage Worlds games,
I want to be able to roll the Wild Dice with the same modifiers as the normal dice in a single roll and see both results
So that I don't have to do math myself
(re…