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No console errors.
![spellbook](https://cloud.githubusercontent.com/assets/11157985/8805583/af2419a4-2fda-11e5-8bbc-4603fbdb5b02.PNG)
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![ekran goruntusu 5](https://cloud.githubusercontent.com/assets/11157985/9370207/28d9f3f0-46d7-11e5-85c1-a021d6407ace.png)
Adding them does not crash client.
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I was using this command as an benchmark on client, i'm not sure which update effected this feature but it was working great when we were recording this (https://www.youtube.com/watch?v=gUfpQkLBdzE). …
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I found this files and i think can be removed:
common/CScriptCompiler.cpp
common/CScriptCompiler.h
common/CMapCache.cpp
common/CMapCache.h
common/twofish/Makefile
Can be removed?
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using latest build on my live server I'm getting some random errors making the sphere crash. I'm a bit busy this week and probably won't have some time to fix it, so I'll post these errors here if som…
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Is there a point to have, for example, LONG, INT32, DWORD to point a long?
This is valid also for INT, INT16, WORD. It's redundant and may be a bit confusing to anyone first approaching the code; asid…
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Piled objects must be divisible as they picked up.
![ekran goruntusu 25](https://cloud.githubusercontent.com/assets/11157985/6880527/55b7567e-d53f-11e4-9aec-a9adab1b3829.png)
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After using command ".add c_horse_gray"
If i target on ground nothing happens, if i target on my character on first click nothing happens after second click it shows "Targeting cancelled.".
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As a maintainer of the codebase, I get jeebies every time I browse UltimaClient.cs. I'd like to better organize that file, partially by moving most of the world-modifying packets into a UltimaWorld.Wo…
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As part of the Milestone 0.5 roadmap, serverside gumps must be completely implemented. Substeps for this issue include XML gumplings and client->server gump messages.
- Many of the XML gumplings have …