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To the best of my knowledge it isn't currently possible to fill and stroke a polygon in one go.
Currently in order to draw a filled polygon with a stroke one has to:
1. Render the polygon outlin…
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I am trying to do some benchmarks to improve the performance of `sideof` (see #988), and I found method errors very early with the following example, probably caused by missing methods for `sideof`:
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Reopening closed feature request #30694
Openness, extensibility and customisability are the features that keep me coming back to VSCode. Being built upon an OSS core (Electron) was strong evidence …
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When implementing real-time applications (robotics control, streaming audio-signal processing, software-defined radio, etc.) in Julia, the unpredictable timing of heap allocation and garbage collectio…
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`SegQueue` is not completely lock-free. It effectively contains a spin-lock inside. While this shouldn't affect performance in most cases, it can cause pathological behavior with priority inversion (s…
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Here's the stack:
```
thread '' panicked at 'assertion failed: self.pts[2] == id', /Users/duncan/.cargo/registry/src/github.com-1ecc6299db9ec823/ncollide3d-0.20.1/src/query/algorithms/epa3.rs:143:…
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## Which area/kind this issue is related to?
/area alizer
## Issue Description
This is part of EPIC #1154 and is focusing on the update of alizer's strategies by supporting devfile port dete…
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Right now, the `bdd_builder` and `zdd_builder` do not account for the user generating the same node twice.
**Implement a Hash Table**
- [ ] Implement a `levelized_hash_table` template that inter…