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I've recently found a cutting edge downscaling algorithm. I think it works great for minetest textures.
There're more pictures (also source code and links to irrlicht stuff): https://forum.minetest.n…
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```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
Hi, I am building an aplication that should have a grid of miniature viewers.
If user clicks on one of the miniatures, that miniature's scene should be
loaded into a bigger viewer.
I could get …
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
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- [x] use lookup table to check texture
- [x] trilinear filtering
- [ ] per layer scheduler
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```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
This issue is mostly one which affects resource packs. Leaf textures (I presume this affects some other textures which use transparency, but it's especially noticeable with leaves) that have a high am…
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**Last Tested On**
2019-05-27 - https://github.com/jpd002/Play-/commit/b0337dbeb2c5a80b955d4c09d84953cde0122fa0
**Known Issues & Notes**
- Memory card doesn't seem to work properly.
- Seems to b…