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## Problem description
Performance with WebGPU is significantly worse on mobile devices compared to WebGL. I have attached a simple test project that showcases different weaknesses of the new rende…
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### Godot version
3.5
### System information
Linux Fedora 35 - CPU AMD Ryzen 3 2200 G - GLES2
### Issue description
![test2](https://user-images.githubusercontent.com/40866219/183753160-e…
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**Describe the bug**
Changing any of the X/Y/Z values in the Level prefab's _Terrain World_ component will stop the _Terrain World Renderer_ component from rendering the terrain in the Editor mode.
…
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I know this implementation of the experimental game engine is still a work in progress, but I'm wondering if it does make sense to try to re-use the SCUMMVM implementation of common point-and-click ga…
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I was watching a game and decided to change the basic settings bar to better visuals, the game crashed and now doesn't starts at all, I have to remove "-vulkan" from set launch options and it works no…
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**Describe the bug**
The stable 2.2.3 version is signed with APK signing schemes v1, v2 and v3, whereas the 2.3.0 Public Beta 1 is only signed with v1 and v2.
**To Reproduce**
Steps to reproduce …
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**Describe the bug**
Entering the Game Mode on the AutomatedTesting's NavigationSample level causes a short freeze, followed by multiple asserts being printed to the Console. The controls are also no…
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### Validation
- [X] I've read the [FAQ](https://github.com/xenia-project/xenia/wiki/FAQ).
- [X] The Xenia build used is from the master branch (not MLBS/AlexVS/Canary/pull requests, etc.)
- [X] …
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```
Describe your system:
- Linux distribution:Suse 10.0
- Machine type: 64-bit
- Mupen64Plus version:1.3
- Plugins used:
For visual artifacts, give:
- game name and CRC/MD5 hash (printed on conso…
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```
Describe your system:
- Linux distribution:Suse 10.0
- Machine type: 64-bit
- Mupen64Plus version:1.3
- Plugins used:
For visual artifacts, give:
- game name and CRC/MD5 hash (printed on conso…