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I installed the snap and copied the game files from a fresh Origin install.
When i try to launch the game nothing happens and i get this output
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**Godot version:**
3.0.6
**OS/device including version:**
Windows 10 Ver. 1809
8 GB RAM
Intel Core i5 8300H
Intel UHD Graphics 630 - Drivers: 24.20.100.6223
NVIDIA GTX 1050 4GB - Dr…
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I think that this was important to allow executable-packed-with-assets exports, especially useful for allowing small games (like game jam games) to be downloadable directly by users rather than requir…
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**Describe the bug**
After updating to SteamVR 1.8.2 Beta, I always see the following upon starting up SteamVR:
![image](https://user-images.githubusercontent.com/4212764/65094639-0c2d2200-d97b-11…
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**Godot version:**
3.1 (steam)
**OS/device including version:**
Ubuntu Linux, Intel® Core™ i7-4700MQ CPU (with Haswell Graphics), NVIDIA GT 740M
**Issue description:**
It was always using the…
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**Godot version:**
Godot 3.1 Beta 10
**OS/device including version:**
Samsung "Galaxy S4" GT-I9505
Android 5.0.1
Exported on Ubuntu 18.04.1 LTS
**Issue description:**
Every 2D-gam…
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**Godot version:**
All versions
**OS/device including version:**
Ubuntu etc...
On Linux based systems the application indicator is identified by something called a WM Class, it's used to gro…
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**Godot version:**
3.0
**OS/device including version:**
OS: Windows 10 Version 10.0.16299 Build 16299
GPU 1: GTX 960M - Driver Version 22.21.13.8528
GPU 2: Intel HD 4600 - Driver Versio…
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OS: Ubuntu Linux 17.10
Godot version: Godot_v3.0.1-stable_x11.64
When I use the Run option to launch my game without the editor, and then proceed to close the game, Godot doesn't exit properly.
M…
Gyrth updated
6 years ago
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**Godot version:**
3.1.alpha.official
This also has happened in 3.0.1+
**OS/device including version:**
macOS Mojave Version 10.14
OpenGL ES 3.0 Renderer: AMD Radeon Pro 560 OpenGL Engine
…