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# Graphic
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## First step
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- Main character
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- UI Interface
- Inventory
- Implants
- Tool
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- Background
- Background hills
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- General background interface
- hill
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Title screen user interface and inventory
### Set up
- [x] align scriptable boxes to UI backpack graphic
- [x] move backpack to one side
- [x] move dialogue to left
### Inventory
- [x] block cursor…
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### New Feature
Every year, we needed to complete a single inventory to submit to the government for a report. This was absolute chaos so we switched to doing a rolling inventory which involves doin…
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Time Estimate - 2.5 Hours
Time Actual - 4 Hours
Create a delete column button in the UI (probably need to figma it out first)
Create a DELETE /column/:inventoryid to delete a column from an invent…
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**Modpack version:**
2.5.0
**Description:**
When pulling items out from a locked Sarcophagus using an Item Conduit, the first available item in the sarcophagus is duped into the receiving chest.
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### Please confirm the following
- [X] I agree to follow this project's [code of conduct](https://docs.ansible.com/ansible/latest/community/code_of_conduct.html).
- [X] I have checked the [current is…
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### Is your feature request related to a problem? Please describe.
When new users set up their avatars for the first time, there is a decent chance that their viewpoint or lasers will not be set up c…
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### Please confirm the following
- [X] I agree to follow this project's [code of conduct](https://docs.ansible.com/ansible/latest/community/code_of_conduct.html).
- [X] I have checked the [current is…
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1. Additional Deliverables
- ui inventory
- content hierarchy
- style guide
2. Add icon font for navigation and annotation buttons
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```
What steps will reproduce the problem?
1. Start cogbot.exe --nogui
2. log in a robot
3. use the "showgui" command
What is the expected output? What do you see instead?
That various parts of Rad…