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Hello everyone!
I have a small problem, but i have no more idea, what can i do with it. If this issue is bad or this github is not relevant, please say it, then i will closd this topic.
Sorry fo…
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since https://github.com/s1lentq/ReGameDLL_CS/commit/8c82c6236ed4826be9abeb5a4ec2d2d8498f23aa ppl are unable to hear steps - to reload - to hear/see shots
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I recently added some ActionResult validation, including one check that seems to be technically incorrect but still useful in practice: zero-length serialized ActionResult messages are currently consi…
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Возможно ли в дальнейшем подружить ботов с этим режимом? https://dev-cs.ru/threads/3814/ с ним они не знают что включен ксдм, и про ffa режим тоже не знают. Или просто регулировать их поведение квара…
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Hy guys,
For the first time, I apologize for my poor English!
I have some errors on the server and have no idea what else to doing. I've tried several versions, but it doesn't work.
If a pl…
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Hi, I am not sure if this is a bug or if I have done something wrong, but I am encountering an issue where if I get a conflict in the app I am working on, it shows the route conflicting with itself, r…
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hello, I'm trying to build TensorFlow-1.15 from-source using bazel-buildfarm with bazel-0.24.1, and I encountered a problem about compatibility of bazel:
bazel
```(shell)
root@6ac2dbf5d328:/works…
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Неверные значения выводит. Например { 0.0, очень_гиганское.0, очень_гиганское.0 }
С ham'ом всё ок. Причем баг работает только на врагов.
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Старая версия функции, которая выполняла проверку неверно, и, в последствии, не сохраняло данные в колонки с Team Kill и Team Damage:
```
is_tk(killer,victim)
{
if(killer == victim)
return tru…
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Is it possible to create a jump block like PLAYER_PREVENT_CLIMB/DUCK?
It can be done with setting player high gravity but i think thats bad way..
Any suggestion?