rehlds / ReGameDLL_CS

Enhanced server-side GameDLL for Counter-Strike 1.6 (and CS: Condition Zero), offering new features and fixes.
https://rehlds.dev/docs/regamedll-cs
GNU General Public License v3.0
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Bot not kicked if real player come #447

Closed jokypapa closed 4 years ago

jokypapa commented 5 years ago

Hy guys,

For the first time, I apologize for my poor English!

I have some errors on the server and have no idea what else to doing. I've tried several versions, but it doesn't work.

If a player comes in, and chooses a team(CT or T), the server will not kick the bots. It looks like that: CT: 6 players (all bot), T: 7 players with 6 bots!

This problem exists with:

I haven´t any idea!! Anything?

The current configuration: `version Protocol version 48 Exe version 1.1.2.7/Stdio (cstrike) ReHLDS version: 3.7.0.692-dev Build date: 18:58:01 Sep 21 2019 (1988) Build from: https://github.com/dreamstalker/rehlds/commit/e7232be

game version ReGameDLL version: 5.11.0.420-dev+m Build date: 12:57:16 Oct 9 2019 Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/4996564

meta version Metamod-r v1.3.0.128, API (5:13) Metamod-r build: 17:47:54 Aug 24 2018 Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/0cf2f70

meta list Currently loaded plugins: description stat pend file vers src load unload [ 1] Reunion RUN - reunion_mm_i386.so v0.1.0.92 ini Start Never [ 2] VoiceTranscoder RUN - VoiceTranscoder.so v2017RC3 ini ANY ANY [ 3] AMX Mod X RUN - amxmodx_mm_i386.so v1.9.0.5261 ini Start ANY [ 4] ReAuthCheck RUN - reauthcheck_mm_i386.so v0.1.6 ini Start Never [ 5] Rechecker RUN - rechecker_mm_i386.so v2.5 ini Chlvl ANY [ 6] WHBlocker RUN - whblocker_mm_i386.so v1.5.696 ini Chlvl ANY [ 7] ReSemiclip RUN - resemiclip_mm_i386.so v2.3.9 ini Chlvl ANY [ 8] MySQL RUN - mysql_amxx_i386.so v1.9.0.5261 pl3 ANY ANY [ 9] ReAPI RUN - reapi_amxx_i386.so v5.10.0.188-dev pl3 ANY Never [10] hackdetector RUN - hackdetector_amxx_i386.so v0.15.328.lite pl3 ANY ANY [11] ReAimDetector RUN - reaimdetector_amxx_i386.so v0.2.2 pl3 ANY Never [12] VTC AMXX API RUN - VtcApi_amxx_i386.so v2017 RC pl3 ANY ANY [13] Fun RUN - fun_amxx_i386.so v1.9.0.5261 pl3 ANY ANY [14] FakeMeta RUN - fakemeta_amxx_i386.so v1.9.0.5261 pl3 ANY ANY [15] GeoIP RUN - geoip_amxx_i386.so v1.9.0.5261 pl3 ANY ANY [16] Engine RUN - engine_amxx_i386.so v1.9.0.5261 pl3 ANY ANY [17] Ham Sandwich RUN - hamsandwich_amxx_i386.so v1.9.0.5261 pl3 ANY ANY [18] CStrike RUN - cstrike_amxx_i386.so v1.9.0.5261 pl3 ANY ANY [19] CSX RUN - csx_amxx_i386.so v1.9.0.5261 pl3 ANY ANY 19 plugins, 19 running`

SergeyShorokhov commented 5 years ago

Confirmed at local tests also with hltv

JulioBarker commented 5 years ago

It is true, also if bot_join_after_player 0 is placed when starting the server, it closes

RauliTop commented 5 years ago

Not related. But be careful and update your VoiceTranscoder to RC4

jokypapa commented 5 years ago

If you need, I can make a HLTV at the weekend. And if we are here: there is also the problem that if bot_join_after_player 1 and the last player leave the server, not all bots will be disconnected from the server.

afwn90cj93201nixr2e1re commented 5 years ago

He is stupid kid, just leave his comments.

jokypapa commented 5 years ago

Sorry, but my question is stupid or what? :)

afwn90cj93201nixr2e1re commented 5 years ago

Check comments order, im not about you. изображение

afwn90cj93201nixr2e1re commented 5 years ago

Can you explain how it's should works? Coz i don't see anything wrong in this behaviour.

6 vs 6 bots player joined 1 bot should be kicked

That's what you want?

jokypapa commented 4 years ago

I know what was wrong! mp_roundrespawn_time "1500" -> if you have gungame you need this time to bot players.