-
```
int main() {
new int[10];
}
The leak is reported at -O0, but not at -O1 or higher.
It sounds like with LSan we should treat memory allocations as having side
effects and never optimize them o…
-
```
int main() {
new int[10];
}
The leak is reported at -O0, but not at -O1 or higher.
It sounds like with LSan we should treat memory allocations as having side
effects and never optimize them o…
-
Reposting my list of issues from Sumwunn's repo at his request, I hope you don't mind me putting it all in one place.
* RNJSUS-2 amp bonus might not be behaving correctly, after my short test the c…
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ATMN, NTMI has a lot of wet effects on as default.
This sounds good in dry rooms, or for recording, but not in rooms with more lively acoustics.
Idea for handling this:
- make a global WET control…
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In an attempt to make my music station portable, I am trying to run pulse effects on raspberry pi running raspian. I went for the seemingly easy, flatpak route. It installed pulse effects along with g…
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When using the original user profile app, on opening the system will play an "opening sound" and a "successfully opened" sound. Those sounds can be found [here](https://www.youtube.com/watch?v=QLRkpPx…
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**Flutter Version**
My version : 3.3.1
**Lib Version**
My version : 3.0.5
**Platform (Android / iOS / web) + version**
Platform : iOS 16
**Describe the bug**
I use this plugin to …
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this is not a critical bug, but a feature request for mate 1.16. The following sounds according to the freedesktop sound theme spec don't play in mate:
device-added
device-removed
device-added-media
d…
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Hi there, 1st of all thanks for this awesome work !
Since we've 'doxed' it in our [HyMPS project](https://forart.it/HyMPS) (under [AUDIO category](https://github.com/FORARTfe/HyMPS#- ) \ [Effects p…
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# User Story
The original game had various sounds and there were WAV and OGG sound files used for this. There is a need to add sounds like in original game.
# Steps
- [ ] Investigate the Rust…
ghost updated
5 years ago