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**Weapon and Armor Leveling** will provide XP based on mob kills, with different XP amounts for different types of mobs.
- **XP Distribution:** Passive mobs grant 10 XP, and bosses grant `50 XP`. T…
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Many ships have small weapons that (currently) are not implemented
Suggested by: BB TRIPZ, Godzilla, EWOK PILOT
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I've got a couple issues that are sort of intertwined. Currently, void obstacles isn't working as it constantly makes me run circles even when there's nothing in the way and it ends up not engaging a…
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```
Give the functionality to change the players weapons they spawn with on their
IngameRank
```
Original issue reported on code.google.com by `tadashi_...@hotmail.com` on 16 Jun 2011 at 4:31
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```
Give the functionality to change the players weapons they spawn with on their
IngameRank
```
Original issue reported on code.google.com by `tadashi_...@hotmail.com` on 16 Jun 2011 at 4:31
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whenever i try to buy modded guns it doesnt work, but normal cs 1.6 unmodded weapons work normally
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Please each of you create a new Weapon for the game by doing the sample API below
This API is sample (please change the class name) so you could change it the way you want just keep the pointers to th…
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ghost updated
6 years ago
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After the recent update, the first swing of some weapons consumes stamina, but the following swings in the combo do not. Attack stamina can still regen while the latter swings in the combo are being p…
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Avoid the identification of alarm or fake weapons if security proves that it is useless
Enlever du code les parcours arme factice / d'alarme selon infos de mise en sécurité