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When the Summit stars talk to you in the beginning of game there is no text but everyone else you can read. I know this is not a crucial part of gameplay but it kinda ruins the story a bit. Also on a …
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```
LevelScene.java
line 458:
if (sprite.kind >= Sprite.KIND_GOOMBA && sprite.kind = 80 && int
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```
LevelScene.java
line 458:
if (sprite.kind >= Sprite.KIND_GOOMBA && sprite.kind = 80 && int
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The game keeps freezing when I level up to level 14 or 13 don't remember. I've tried messing with all the settings and it always freezes on the same spot. Do you think there's anything I can do about …
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```
LevelScene.java
line 458:
if (sprite.kind >= Sprite.KIND_GOOMBA && sprite.kind = 80 && int
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```
There is no bug here but I wanted to raise this issue since I (personally)
can't tell if the behavior was intentional.
In the 'main' function of LearningEvaluation there are 5 levels each which …
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```
There is no bug here but I wanted to raise this issue since I (personally)
can't tell if the behavior was intentional.
In the 'main' function of LearningEvaluation there are 5 levels each which …
-
```
There is no bug here but I wanted to raise this issue since I (personally)
can't tell if the behavior was intentional.
In the 'main' function of LearningEvaluation there are 5 levels each which …
-
```
LevelScene.java
line 458:
if (sprite.kind >= Sprite.KIND_GOOMBA && sprite.kind = 80 && int
-
```
Ok, so I've tried a whole bunch of things. Here's where I'm at.
Firstly to stop the crash in gfx3d.cpp put a return in the gfx3d_execute
function. This will stop the crash and you you can play …