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Entering teleports and gamemode portals can sometimes cause the camera to sweep in a way that obscures your vision long enough to be annoying and/or extremely difficult to continue playing with.
A …
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[lerp_007.blend.zip](https://github.com/enzyme69/blendersushi/files/4761764/lerp_007.blend.zip)
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**Versions (please complete the following information)**
- Unity Version: All versions but we're using 2018 LTS
- Most recent uSurvival and uRPG
- Are you using a fresh uSurvival version without…
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Current behavior is to switch to one set of RT60s band to another one with a time transition. We have no control over the time transition period and if the listener stops mid way, the transition conti…
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# unity的ShadowSamplingTent源码 - legendsmb
[https://www.legendsmb.com/2022/10/13/unity-PCF-sourcecode/](https://www.legendsmb.com/2022/10/13/unity-PCF-sourcecode/)
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### 🚀 The feature, motivation and pitch
Adam is implemented in https://github.com/pytorch/pytorch/blob/master/torch/optim/adam.py#L259 using the following effective formula (terminology from the [pap…
jxtps updated
2 years ago
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keeper sometimes moves like regular outfieldplayers and sometimes players in the "shooter" state keep moving. **should be fixed by using statemeachines that determine player movements and are controll…
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I've got audio occlusion working with different materials but when I transition behind a wall, let's say, the audio immediately cuts down to the occluded value. Is there a way to Lerp to the new Audi…
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There was a [note in the HCT blog post on material.io](https://material.io/blog/science-of-color-design#:~:text=By%20the%20end,other%20color%20spaces.) about gradient functionality as well as a mentio…