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ValveSoftware
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steam-audio
Steam Audio
https://valvesoftware.github.io/steam-audio/
Apache License 2.0
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Fixed Crash because component owner can be invalid.
#361
Kettenotter
opened
2 days ago
0
Fixed FMODStudioAudioEngineSource losing DSP every frame
#360
quentinleon
closed
1 week ago
0
ArrayMath crashes on x86_64 macOS and Linux during HRTF creation
#359
Ravbug
closed
1 week ago
2
Unreal Engine 5.4 fail to build
#358
anrivstdio
closed
2 weeks ago
1
Redundant CMake re-configures automatically triggering
#357
Ravbug
closed
2 weeks ago
1
Feature/fix stereo headphone disambiguation
#356
Schroedingers-Cat
opened
1 month ago
2
Ignore intermediate files
#355
Schroedingers-Cat
closed
1 month ago
0
initial implementation of djfft
#354
brightening-eyes
opened
1 month ago
2
adding djfft as another fft implementation
#353
brightening-eyes
opened
1 month ago
0
Script need to handle dependency folder name "lib64" / or rename to "lib"
#352
jkammerland
closed
1 month ago
0
Segfault in phonon_test
#351
jkammerland
closed
1 month ago
3
Popping when using default HRTF
#350
Ravbug
opened
1 month ago
4
Don't link delayimp on UWP because it doesn't exist there
#349
Ravbug
opened
1 month ago
4
Can SteamAudio plugin be used on visionOS?
#348
CodeNewWorlds
closed
3 weeks ago
2
Crashing iplSimulatorRunReflections with baking
#347
dkotd
closed
2 months ago
16
Minimum distance in inverse distance attenuation and reflection produces NaN or weird output buffers
#346
dkotd
closed
2 months ago
1
SteamAudioSource debug problem
#344
Roceh
closed
2 months ago
0
Curve driven reflection attenuation incorrect for logarithmic fall off
#343
Roceh
closed
2 months ago
1
Fix Broken DipoleWeight Validation
#342
maxiboch
closed
2 months ago
0
[UE 5.1] The following modules are missing or built with a different engine version
#341
weepingforest
opened
2 months ago
3
FFT implementations other than IPP on macOS x86_64
#340
Ravbug
opened
2 months ago
1
Fix compiling for tvOS and visionOS
#339
Ravbug
closed
2 months ago
0
iplSimulatorAddProbeBatch throws exception, if simulator is created without enabling pathing or indirect effects
#338
Oldnice
closed
2 months ago
0
FIX mobile and tablet navigation bugs
#337
crimson3d
closed
2 months ago
0
Attenuation Incorrect for Multiple Audio Sources
#336
dkotd
closed
2 months ago
7
[C api / Rust bindings] Crash upon calling iplSimulatorRunReflections in minimal setup (status access violation)
#335
GitGhillie
opened
3 months ago
2
[C API] phonon.h uses types from stdint.h but this header is not included
#334
ethindp
closed
2 months ago
3
Fix incorrect validation
#333
danra
closed
3 months ago
0
Fix get_dependencies.py failing to build flatbuffers (tested on macOS)
#332
danra
closed
3 months ago
0
`iplBinauralEffectApply` always outputs silence on armv8
#331
cshenton
closed
3 months ago
6
How to calculate acoustic material properties?
#330
Xottab-DUTY
opened
3 months ago
3
Add surround to FMOD plugins
#329
Schroedingers-Cat
closed
1 month ago
10
[FMOD] No sound in FMOD Studio or game when enabling occulusion with "simulation-defined" option
#328
tenyuhuang
closed
3 months ago
4
Add support for AVX on Linux
#327
JJL772
closed
3 months ago
0
[Unity/Fmod] Oneshots played side by side from the same source do not have proper reflection applied using Convolution
#326
Warmacha
opened
3 months ago
0
uint32_t -> IPLuint32 in phonon_version.h to avoid dependency on stdint.h
#325
wolframw
closed
3 months ago
1
iplSimulatorRunReflections will crash, if any IPLReflectionEffect channel count differ from Simulator channel count
#324
Oldnice
closed
3 months ago
0
[Unity/Fmod] Enable and disabling between listener components breaks the spatializer
#323
Warmacha
closed
3 months ago
1
[UE 5.3.2]Dynamic objects issues
#322
SkacikPL
closed
3 months ago
1
EnterPlayMode Options fix
#321
punkyman
closed
3 months ago
0
STEAMAUDIO_VERSION uses uint32_t instead of IPLuint32
#320
Redhacker1
closed
3 months ago
3
Custom Scene - tracing clarification
#319
garrynewman
closed
3 months ago
3
[UE, FMOD] Pathing uses a lot of RAM in packaged build
#318
sociofall
opened
3 months ago
0
Steam Audio + Blender
#317
Retr09596
closed
4 months ago
1
[UE5.3.2] Failed to compile the plugin
#316
AdamTmHun
closed
3 months ago
1
Use IPLuint8 instead of uint8_t in phonon.h
#315
niansa
closed
3 months ago
0
Changed latest news date to the correct date
#314
MonstoBusta
closed
3 months ago
4
[REQUEST] Wwise Plugin
#313
MonstoBusta
opened
4 months ago
0
Changed latest news to it being Open Source now.
#312
MonstoBusta
closed
4 months ago
2
FMOD: Steam Audio Spatializer plugin is stereo only and silent on Linux
#311
Schroedingers-Cat
closed
1 month ago
2
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