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it seem -p does not work anymore or in this specific case
```
[davidak@gaming:~/code/nixpkgs]$ nix run -f channel:nixos-unstable nixpkgs-review -- pr --post-result --token ***** -p unvanquished 11…
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**Describe what you would like changed, and why.**
Buff salvo, it's currently doesn't have any use, you can just use ripples that only costs more copper and graphite while a ripple has double the r…
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**Describe the content or mechanics you are proposing.**
![image](https://user-images.githubusercontent.com/16570564/101306061-f8850a00-3811-11eb-8665-02a8ab68d424.png)
^ willful or bug?
**Descri…
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**Describe what you would like changed, and why.**
Please open this on github, and do me the courtesy of reading my suggestion before downvoting it into oblivion...
What I am suggesting gets added…
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In PvP, some players tend to bypass defences by passing into what they calleds the void (it's the dark part which is technicaly outside of the map). The force that is meant to push players to avoid th…
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I think there might be room in the game for an armored belt variant for earlier in the game. It can be quite tricky in the early game to build in tight confines, and armored conveyors are treated as …
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**Platform**: Windows/JAR
**Build**: 6.0 release 125
**Issue**: Currently, the only buggy behavior found is `Draw color`'s tooltip shown as `Illuminator color.`. May have more in the future.
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**Describe the content or mechanics you are proposing.**
a way to edit schematics, possibly through the schematics window, or a button on the main menu
**Describe how you think this content will…
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**Platform**: Windows
**Build**: steam build 126.1
**Issue**: In a logic block, when a block dies, the dead sensor returns "null" instead of "1"
This means that something like "jump if dead == …
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**Platform**: Windows
**Build**: Steam build 126.1
**Issue**: When saving a game and then loading it, the outcome of a logic block can be different. In this case it causes disabled Factories to …