-
```
What steps will reproduce the problem?
1. Run a Lua script in SGB game Pokémon Blue
2. Use functions from savestate lib, such as savestate.load()
3. Load a savestate many times in the script's ite…
-
-
```
What steps will reproduce the problem?
1. Run a Lua script in SGB game Pokémon Blue
2. Use functions from savestate lib, such as savestate.load()
3. Load a savestate many times in the script's ite…
-
```
What steps will reproduce the problem?
1. Run a Lua script in SGB game Pokémon Blue
2. Use functions from savestate lib, such as savestate.load()
3. Load a savestate many times in the script's ite…
-
```
What steps will reproduce the problem?
1. Run a Lua script in SGB game Pokémon Blue
2. Use functions from savestate lib, such as savestate.load()
3. Load a savestate many times in the script's ite…
-
I was wondering if it would be possible to add steps for when you lose a battle. The "Battle Again" and "Finish" buttons that appear when you lose the battle, ex: Strike Mode. I figured the "Battle Ag…
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https://replay.pokemonshowdown.com/gen9randombattle-1790972745
On turn 53, it appears that Dondozo's Unaware is causing Tera Blast to ignore stat stages, resulting in Regidrago's Tera Blast being s…
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I'm using the PogoLocationFeeder-Release-V0.1.2.GUI and Necrobot v0.6.2. I dont see any connections within the Pogo GUI and no traces of Necro connecting. Any tips?
-
```
What steps will reproduce the problem?
1. Run a Lua script in SGB game Pokémon Blue
2. Use functions from savestate lib, such as savestate.load()
3. Load a savestate many times in the script's ite…
-
Loving the bot but recently its started to send the !pokecatch after the pokemon has already escaped. Thanks