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**Godot version:**
3.2
**OS/device including version:**
MacOS 10.15.3
**Issue description:**
I've connected two different dualshock 4 controllers. First time during run godot 3.2, second time bef…
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## Issue Checklist
- [x] ran `brew update` and can still reproduce the problem?
- [x] ran `brew doctor`, fixed all issues and can still reproduce the problem?
- [x] ran `brew gist-logs ` (where `…
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## Expected Behavior
## Current Behavior
## Steps to Reproduce
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## Additional information
Process: obs [1048]
Path: /Ap…
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Here is some exception info from my MAC BOOK
Process: OpenEmu [6068]
Path: /Applications/OpenEmu.app/Contents/MacOS/OpenEmu
Identifier: org.openemu.Ope…
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Process: AltDeploy [1355]
Path: /Volumes/VOLUME/*/AltDeploy-2.app/Contents/MacOS/AltDeploy
Identifier: com.pixelomer.altdeploy
Version: 1.1 (…
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In the Materials Preview mode...
In this file...
https://www.dropbox.com/s/8zxzqj5o3g71a38/Material%20Object%20Output%20Crash.blend?dl=0
Select "Initials" on the node indicated...
![Material O…
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Steps to reproduce:
- Open an empty workspace.
- Create a new project.
- Create a new file, name it `x.dialog`, when asked, add the Xtext nature to the project.
```
java.lang.NullPointerExce…
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This crash seems to occur at some unspecified time while developing, but *always* right after I hit the escape key. Will try to see if I can find out how to reproduce it. In the meantime, error below.…
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**Godot version:**
3.2b6 mono
**OS/device including version:**
macOS 10.15.2
**Issue description:**
A running app crashes when USB gamepad (Logitech F310) is disconnected.
Doesn't matter if "joy…
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**Godot version:** 3.2 Stable Official
**OS/device including version:**
MacOS Catalina
**Issue description:**
Godot crashes when plugging in a controller. Controller is connected via usb and o…